Unity 5 Voxel Engine Update – Photon Multiplayer

more stuff here. more stuff to do. stuff..n stuff..

1. Implemented multiplayer chat with Photon from exit games. I’m not looking to implement full multiplayer yet but perhaps a town or village where people can meet in between battles. It will be easier to learn Photon this way and also give me a chance to clean up the code a bit.

2. Added a Shakespearean random name generator.

3. Rewrote mesh distortion, vastly simplified version. Still needs some adjustment.

TODO: debug everything, re-write lighting code, add new mobs, npcs

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