nRnd Filter ReWrite

I have started work on faster image filters. These will be either written in c/c++ or unsafe/marshaled c#. Currently unsafe / marshaled c# is performing well allowing the ability to apply some filters in real-time while drawing on canvas. Looking forward to playing more with byte arrays and a larger convolution matrix. 😛

[youtube https://www.youtube.com/watch?v=MFQN9N6Ogf0&w=420&h=315]
[youtube https://www.youtube.com/watch?v=a60-1T9qoiY&w=420&h=315]

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