nRnd Gradient Fill

I had been thinking about adding this for a while. It’s a bit slow at higher res images. currently using the System.Drawing.Drawing2D.PathGradientBrush method. Pictures below;

nRnd Filter ReWrite

I have started work on faster image filters. These will be either written in c/c++ or unsafe/marshaled c#. Currently unsafe / marshaled c# is performing well allowing the ability to apply some filters in real-time while drawing on canvas. Looking forward to playing more with…

n3D

n3D prototype. x, y, z symmetry. Color selector, color cycling, random color. Circular array functions. Grid snap. Automated random coordinates. Adjustable detail. ‘Scratch pad’ for Painting 2d > 3d. Paint with mouse directly in 3D view onto X,Y plane. Export mesh to obj. Save Viewport…